Blade Runner 2049: AerodynamikFeatured
I also felt Roger Deakins' Cinematography (for which he won an Oscar) was particularly ugly and flat in comparison to Jordan Cronenweth's majestic Cinematography for the '82 original (for which he did not win an Oscar). No amount of re-grading is ever going to make this look as good as the original because the same care, talent and artistry just isn't there. However, I've done my best to maximise contrast, deepen shadows, lighten highlights, tone down some of the hideously aggressive tinting and generally make things more dynamic and varied.
- Regraded the film scene-by-scene and shot-by-shot (if needed) to tone down excessive tinting, make blacks black (not grey), make whites white (not grey), lighten up scenes that were impenetrably dark, increase saturation in some scenes, decrease saturation in other places and generally make things look more varied and contrasty.
- Removed overlayed location titles because the '82 film had none and the information isn't really important.
- Made some (hopefully invisible) VisFX tweaks to fix continuity mistakes and combine multiple takes into single shots.
- Reordered some lines and shots, mostly to facilitate removals of dead time but these changes are rare.
00.00.00 - TM2YC and FE.org titlecards added.
00.02.18 - Opening sequence rearranged and shortened to more closely approximate the faster pace and intercutting style of the '82 opening e.g. the eye is now in two shots in the middle and we open on a slow fade up timed to the music.
00.02.36 - Removed part of shot that had the opening location title.
00.03.47 - FX tweak to time the spinner door closing with K clicking the thing in his hand.
00.04.59 - Added slow zoom in on the kitchen to make it more of a Sapper POV and to smooth in the cut to Sapper already in motion in the next shot.
00.07.05 - Reordered shots to increase pace and to make the timing of the gun being placed on the table more menacing.
00.10.24 - Tweaked yellow flower in long shot so it's more prominent. Also added slow zoom in on tree and animated spinner window to match new camera move.
00.11.46 - Shortened flying sequence and timed the cuts to the drum beats on the soundtrack.
00.11.52 - Matted the window to adjust the grade separately in order to maintain a consistently grey sky.
00.12.34 - Matted the window to adjust the grade separately in order to maintain a consistently grey sky.
00.13.02 - FX tweak to remove the baseline onscreen title.
00.22.32 - FX tweak to fix continuity error by adding Madam's elbow to the edge of the autopsy table.
00.23.18 - Rearranged a couple of lines to aid the removal of some dead time and to make the conversation flow better.
00.23.45 - Added slow zoom in on K's face to make the shot more impactful.
00.25.12 - FX tweak to combine two halves of this shot so K reacts to Madam quicker.
00.26.09 - Adjusted grade of two shots to fix mis-match of neon lighting colour across the cut.
00.26.29 - FX tweak to remove Wallace onscreen title.
00.27.42 - FX tweak to re-time Luv and what is on her computer screen.
00.31.57 - FX tweak to combine two halves of this shot so Luv reacts quicker to K's comment.
00.43.54 - Added slow zoom onto the carving to make the shot more focused.
00.46.56 - FX tweak to combine three parts of this shot so Madam and K's conversation occurs quicker.
00.48.27 - FX tweak to make the gap between Madam's lines shorter.
00.48.43 - Added slow zoom out to the first 2 seconds of this shot to increase the menace in Madam's stare.
00.49.19 - FX tweak to re-time computer screen readout.
00.49.54 - Added slow zoom to shot of screen to make it feel more like a natural POV from K.
00.53.31 - Several shots in this sequence had to have the windows matted and colour timed differently to maintain a properly graded cockpit but keep the skies grey and overcast.
00.54.36 - Did my best to correct what I believe to be an FX error. Joy's head was partially transparent, so I've made the black of her hair black again to look more solid. It's improved but not fixed.
00.56.18 - Sped up pace of K waking up, this meant I had to carefully re-time each of the heavy bass beats of the music, so the gaps between them were all consistent to the new pace.
01.03.00 - Added slow zoom to make the shot more focused on what K is looking at.
01.04.46 - Added slow zoom to make the shot more focused on what K is looking at.
01.07.11 - Added slow zoom in on horse to make the shot a little more intense.
01.09.12 - FX tweak to combine two halves of this shot to decrease the gap between lines.
01.12.47 - Added slow zooms in on K and Ana's faces to make them a little more intense.
01.13.13 - Cropped shot of K's face tighter to be more focused on his reaction and to maintain consistency with the new earlier zoomed shot.
01.13.37 - Added slow zoom and camera tracking move to focus in much more on K flipping out.
01.18.26 - FX tweak to combine two halves of this shot to decrease the gap between lines.
01.35.26 - Added slow zoom to draw more focus to the dog.
01.42.36 - Added slow zoom in on K's face to make the shot more interesting and intense.
02.16.20 - Brought forward shot of Deckard looking down at the horse to increase pace and drama. FX tweak to re-time movement of K's arm.
02.16.35 - FX tweak to combine two halves of this shot to improve pacing.
02.18.18 - Reordered ending shots to intercut K and the snow, with Ana and the snow, timed to the existing Vangelis music.
02.19.17 - Added slow zoom out and upwards from K's body to give his last shot more finality.
Good edit of Blade Runner 2049 that seeks to trim down the slow pacing. If only there was a way to trim down Jared Leto's performance.
I personally prefer the slower pacing of Denis Villeneuve's film, as it allowed the opportunity to really take in how well the shots are constructed and I just really love slow-burn films, but I still absolutely adored this version. This is basically what the film would be like if Ridley Scott took over in the editing bay, since he wasn't a fan of the running time and pacing. Everything I already loved about the original Blade Runner 2049 is still present here, and as much as I dug Roger Deakins' gorgeous cinematography (he absolutely deserved the Oscar, in my opinion), I did enjoy how the editor made it look closer in style to Scott's 1982 original. Excellent stuff.
I rather enjoyed this edit and I have a feeling that if this had been the version released in cinema's, then the film would have done better financially and we would be getting sequels right now.
I share the editor's opinion on the cinematography and pacing choices that the original film suffers from. I therefore had pretty high expectations on the subtle cuts and visual clarity tweaks. After viewing, I was not disappointed. The overall effect is that you don't even notice the differences, it's just less taxing to watch. Very deft hand applied to this project, it would have been so easy to go overboard and substantially alter the mood and feel of the original. Great job!
TM2YC has done an amazing job of editing a film in a way that makes you wonder how the original version was 13 minutes longer. Seriously, Blade Runner 2049 was wayyyyy too long and the fan editor helped shorten it without changing anything besides tightening up the pace. The audio and video are flawless, and my only wish would be to see TM2YC further hack away at the fat in the rest of the film. Getting it down from 163 mins (2 hrs 43 mins) to 150 mins (2 hrs 30 mins) with just speeding up the pace is impressive enough. However, 1982's Blade Runner was a much tighter 118 mins (1hr 58 mins) and I believe there are enough overly-long investigative scenes that can be further trimmed or entirely excised to get a follow up fan edit down to under 2 hours.